6/22/2023 0 Comments Falco shine dairIn teams, Jigglypuff can constantly take risks for a rest, and if she succeeds it is an instant kill. Had I not had a good Jigglypuff, I may have very well lost both of those tournaments. I needed to use Jigglypuff in order to win RoM6 and RoM7 teams (Revival of Melee tournament series). She is probably the best character in teams (unless Fox is better which is very debatable and I still think Puff is better honestly). Teams is a completely different story however. In many years from now, when all of the Gamecube controllers are no longer good, Jigglypuff will become even better than she is right now. Players that get frustrated easily or impatient are especially easy to deal with as Jigglypuff. This means Jigglypuff can just hit you a single time and then go for rests (land next to you with no aerial then grab or up tilt which you cannot react to easily at all, Pound you to trick your dash dance game while you wait for a Bair but she does Pound instead, or just wavedash back and up throw you).ĭreamland 64 is also EXTREMELY good for Jigglypuff, making her have basically an auto-win stage vs. Up throw rest kills Fox at 11% on Final Destination, and one Jigglypuff strong aerial does 12%. The idea of camping until you can get a good guess, read, or 50/50, is very powerful and easy to do consistently. You can use a very bad controller and still play her extremely well. Jigglypuff's style screams out "consistency" more than any other character. However, because Hungrybox does not use this tactic (I think he is not good at it), and because most Jigglypuffs are not great players, this will not be common enough to ever matter so no rule will ever be placed. It is at the point that I almost feel Jigglypuff should have a ledge grab limit because of how good this tactic is against some characters. Hax to 4 stock him on two different occasions last year. I have used this strategy in tournament vs. Ledge hop Fairs (and sometimes Dair if you believe they will block) can be used at many various timings to have a huge advantage once you get a stock lead. One thing most Jigglypuffs do not do as good as me is planking. If you get the stock lead as Jigglypuff, you can just camp until you get a chance to rest the opponent (which will usually happen at some point). One of these reasons is because she can constantly take a minor risk or 50/50 scenario to try to kill you, and if she succeeds, your stock is over. I believe Jigglypuff is better than everyone except Fox/Falco for several reasons.
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